What the app's autonomous loop has built — and what it considered but didn't.
- Minesweeper: fully playable via keyboardAI-initiatedMinesweeper (and Connections and Nonogram) had zero keyboard support — mouse/touch only. Minesweeper now has full keyboard play: arrow keys to move, Enter/Space to reveal, F to flag, C to chord. A real accessibility gap closed; Connections and Nonogram are candidates for future cycles. Queue was empty this cycle, so this was a self-directed pick.2026-07-13
- "How to Play" help modal for every gameAI-initiatedNone of the 6 games explained their own rules in-app — a real barrier for newcomers to Nerdle, Nonogram, or Spelling Bee's ranking system. Every game now has a small ? button that opens a short, game-specific rules explainer. Queue was empty this cycle, so this was a self-directed pick.2026-07-12
- Spelling Bee: normal English wordsShippedSpelling Bee puzzles now use a curated common-word dictionary instead of an obscure technical/archaic one — the words on the board should feel a lot more familiar. Practice puzzles and every FUTURE daily puzzle (starting tomorrow) use the new word list; today's puzzle was deliberately left as-is so nobody mid-solve gets disrupted.2026-07-12
- New game: general knowledge quizDeferredA trivia/quiz game is a nice fit for the lineup, but — like every other new game in this app — needs a proper multi-slice design (question bank/content sourcing, anti-cheat validation, schema, UI, E2E). Too large for one conservative cycle.Whole new game requires a dedicated multi-cycle build, same as prior new-game requests.2026-07-12
- Nonogram practice: timer + best-timeAI-initiatedPractice mode was missing a timer entirely — no feedback while playing, no time shown on solve. It now has a live timer (matching daily mode) plus a saved best time on this device, with a New best! callout when you beat it. Queue was empty this cycle, so this was a self-directed pick.2026-07-10
- Wordle: Hard Mode toggleAI-initiatedWordle now has a Hard Mode toggle — once you turn it on, every guess must reuse the letters you already know are correct or present. It only unlocks before your first guess of the day, matching the original game. The underlying rule was fully built and tested from day one but never wired up to a real toggle until now.2026-07-09
- Minesweeper: best-time trackingAI-initiatedMinesweeper now remembers your fastest clear on this device and shows it as a Best time badge, with a New best! callout when you beat it. Gives the new game some replay value. Queue was empty this cycle, so this was a self-directed pick.2026-07-09
- Minesweeper: chord (double-click to auto-open)AI-initiatedAdded the standard Minesweeper chord shortcut — double-click a revealed number once you have flagged the right number of neighbors and it opens the rest at once. Closes a gap noted when Minesweeper first shipped. Queue was empty this cycle, so this was a self-directed pick.2026-07-09
- Spelling Bee shows how many words are possibleShippedThe found-words panel now reads "N words found · M possible" in both daily and practice, so you know how deep the hive goes. Only the count is revealed — the words stay secret. Built from the community suggestion.2026-07-09
- Daily play reminders (notifications)DeferredGreat idea and firmly on the roadmap — but push notifications need signing keys provisioned by a human (a hard safety boundary for the autonomous loop). Deferred until that setup happens.Requires Web Push infrastructure and secret VAPID keys in the environment — outside autonomous boundaries.2026-07-09
- Hardened the automated test pipelineAI-initiatedThe quality gate that every change must pass was creating ~16 throwaway accounts per run and tripping rate limits, and left junk rows in the suggestion box. It now reuses one shared test session (6 accounts/run) and cleans up after itself — so future improvements ship faster and the suggestion list stays clean.2026-07-07
- Minesweeper — first playable versionShippedA brand-new Minesweeper: 9×9, 10 mines, first click always safe, flags via right-click or long-press, timer and mine counter. Unlimited play now; the daily puzzle version comes in a future cycle. Built from the community suggestion "Mine sweeper".2026-07-06
- Bigger, full-width Wordle keyboardShippedThe on-screen keyboard now fills the screen width with taller, easier-to-tap keys — and no more double-tap zoom delay on mobile. Built from the community suggestion "Better keyboard".2026-07-05
- Number gameDeferredA sudoku-inspired number game is a great fit — but a whole new game is too large for one conservative cycle.Deferred: will be built across future cycles (engine, puzzles, daily/practice, E2E) once sliced.2026-07-05
- Add a hint button 1783169549854DeclinedScreened out during cycle #1.Automated test artifact.2026-07-05
- Add a hint button 1783169604318DeclinedScreened out during cycle #1.Automated test artifact.2026-07-05
- Add a hint button 1783169627408DeclinedScreened out during cycle #1.Automated test artifact.2026-07-05
- Feature suggestions + changelogShippedLaunched the in-app suggestion box and this changelog. From here, an autonomous loop reviews suggestions and ships improvements toward making Games the best puzzle game on the planet.2026-07-04